The idea of creating “tough” military-patriotic computer games, suggested some time ago by experts of the Russian Ministry of Defense, has developed in an unexpected way.
Instead of production that would compete with popular American and western wargames, shooters and strategy games, the department’s website presents four quite simple games, based on flesh-animation technology: Tetris, Minesweeper, Sea Fight and Test for Military Rank. At the same time the department reports that it has spent 36 million roubles (1 136 124 US dollars) on development of games and the accompanying data portal.
Thus, representatives of electronic mass-media assume, most likely we evidence another case of larceny of budgetary funds. By pricing out computer games, the officials have appropriated most of the money, analytics of The Moscow Post surmise.
Source: trud.ru
Author: Vera Ivanova